Mineral Arch
500
A remarkable piece of geological geometry. A stable load-bearing arch, infused with curiously angular solid geodes. Provides decorative landscaping opportunities for bases.

500
A remarkable piece of geological geometry. A stable load-bearing arch, infused with curiously angular solid geodes. Provides decorative landscaping opportunities for bases.
75000
A temporary frigate upgrade that lasts for one expedition. The mineral compressor allows fleet mining crews to liquidise the substances they extract, for both faster processing and easier transportation.
1
An automated mineral harvester. Determine a site with the Surveying upgrade for the Analysis Visor. Mineral extraction rates and produced minerals will vary from site to site. Requires power to function. Connect to Silos with Pipelines to allow collection from more convenient sites.
1
A set of four mini canvas wall decorations. Suspended from Vy'keen Artillery-grade rope, this base adornment is engineered to endure all weather conditions.
1
Multi-Tool Mining Beam powered by Carbon-based Elements. Fire the beam with ATTACK. Installs focusing optics within the Multi-Tool, allowing it to emit a high-energy beam. The beam is calibrated to excite molecules within common organic or geological objects, allowing it to operate as a highly effective mining device. WARNING: Destruction of flora, fauna or minerals may attract Sentinel attention.
1
A semi-autonomous artificial pilot plugin for the Minotaur Heavy Exocraft Hybrid. Installation allows the Minotaur to traverse planets itself and engage in combat or mining activities to support its primary operator. The AI pilot will always cede control to the primary operator when they enter the cockpit. Piloting routines are highly localised. It is incapable of developing emotional bonds nor exercising independent control of the Minotaur.
1
Adds Terrain Manipulation capability to the laser array of the Minotaur Heavy Exosuit Hybrid. A special mount allows the rapid deployment of a high-energy terrain excavator, without risking clogging the Minotaur's delicate joints and servos with dirt.
1
A mounted cannon specifically designed for the Minotaur Heavy Exosuit Hybrid. Designed primarily for damage against biological entities and inefficient when deployed as a mining device.
140
A significant upgrade for all Minotaur Flamethrower Units. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential improvements include: damage output, burn time and fuel efficiency.
300
An extremely powerful upgrade for all Minotaur Flamethrower Units. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential improvements include: damage output, burn time and fuel efficiency.
480
A supremely powerful upgrade for all Minotaur Flamethrower Units. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential improvements include: damage output, burn time and fuel efficiency.
10
A secure parking, summoning and customisation facility for the Minotaur Heavy Exosuit Hybrid. Deploy the Minotaur from the Quick Menu. With the aid of an Orbital Exocraft Materialiser mounted inside a freighter, the Minotaur can be instantly deployed to any location within the same system as the mothership.
1
A mounted laser system specifically designed for the Minotaur Heavy Exosuit Hybrid. Enables conventional mining operations. Ineffective in combat scenarios.
1
A high-detail radar device, capable of upgrading the scanner technology aboard the Minotaur to Analysis Visor levels. Press SCAN to activate a radar sweep, revealing additional points of interest that cannot be located via a Multi-Tool scanner. Use the Quick Menu to tune the radar to specific buildings.
1000
This one-of-a-kind Atlas Seed holds an aesthetically pleasing mathematical construct salvaged from the simulation of an alternate reality.
3000
An exclusive Starship, with a generous inventory capacity, and a balanced loadout of weaponry to allow for a variety of defence tactics. Claim this ship to add it to your collection, or Exchange it with your current ship. While on a planet, summon ships from the Quick Menu (QUICK_MENU).
33100
A small morsel of seafood, created in the Nutrient Processor. Food such as this can be highly valuable. Can be consumed as it stands or subjected to further processing.
1
Buildable ornament to beautify your base.
520000
A subcomponent for a Fighter-class starship. This module determines the style and position of the ship's engines. Acquire starship components by breaking down existing ships at the Starship Outfitting unit aboard any space station. Visit the Starship Fabricator to design and assemble a new vessel.
100000
A refined food product, created in the Nutrient Processor. Food such as this can be highly valuable. It has both the identifying shapes and aromas of an actual food item, in stark contrast with conventional nutrition paste or pellets. Can be consumed as it stands or subjected to further processing.
180000
A highly refined food product, created in the Nutrient Processor. It has both the identifying shapes and aromas of an actual food item, in stark contrast with conventional nutrition paste or pellets. Food such as this can be highly valuable.
149700
A highly refined food product, created in the Nutrient Processor. These cake-like nutrients are processed from a base of Wailing Batter.
400
An exclusive buildable base ornament. The mounted head of a colossal insect, this is a trophy from the glorious work of the Liquidators.
18000
A vat of highly volatile liquid. Its fumes are extremely flammable and a function as a powerful sedative. Purchase is illegal at nearly all galactic trade terminals. Regular supply is only available within outlaw systems. Selling banned goods into commercially-regulated space may be highly profitable.